Website powered by

Arcade Machine - Prop

The objective of this project was to create a Hero prop of an old arcade machine, and I decided to base it on Pacman. The main goal was to enhance my hard surface modeling and texturing skills by creating a high-quality asset. In addition to that, I incorporated storytelling elements by creating different versions of the arcade machine: a brand new one, a damaged one, and a heavily worn and rusty one.

To showcase the project, I assembled it in Marmoset to capture some screenshots. Furthermore, I created a small diorama in Unreal Engine, utilizing assets from Quixel Mixer and other custom assets, to build environmental storytelling and provide contextual depth to the project.

Diorama in UnrealEngine

Diorama in UnrealEngine

Pacman Arcade

Pacman Arcade

Donkey Kong Arcade

Donkey Kong Arcade

Street Fighter Arcade

Street Fighter Arcade

Close Details

Close Details

WireFrame

WireFrame

Different Versions: New/ Old/ Destroyed

Different Versions: New/ Old/ Destroyed